Crash Bandicoot – The N-Sane Opporutnity.
Its impossible to articulate my exact feelings as I followed a link on my news feed which claimed to lead to details of a new Crash Bandicoot Remake. Cautious excitement. It has to be done right, no catches. Just give me what I want.
Having grown up during the peak of console platforming, the genre will always be the home of my earliest gaming memories. Whether it was Crash, Spyro, Croc or even the classic side scroller Tombi, platforming will remain ingrained in my video gaming DNA. Crash Bandicoot 2 remains one of my top 10 games of all time.
In particular for me, Crash 2 was the first game where I really understood the idea of making progress through a game. Before that, my young self simply enjoyed playing challenge free. That game will probably never be eclipsed in my mind.
This is where I could see potential problems with a remake attempt. The original game was perfect; the characters, the level design, the music, the graphics, the gameplay and the controls. Whenever I play back through the game, which is a fairly common occurrence, there is nothing I look at that could be done better.
Therefore, if his game is to be remade, it simply has to remain the same. Of course, the original graphics have become dated, and I certainly will not say no to playing one of my favourite games with stunning
visuals. As long as I am still seeing Crash Bandicoot 2.
Having seen the trailer for the original Crash, I have to say my excitement has increased immensely. It is exactly what I was looking for and I am so glad that Vicarious Visions have understood what was required of them. They haven’t tried to put their stamp on the series and change things.
I will be keeping my distance from further news on this release. I intend to jump head first into this hugely exciting opportunity and enjoy it as though it was 1997.